Wednesday, January 16, 2019

Game Artist - Scientific Games



Game Artist I
Job Description
Game artists are tasked with bringing our games to life by developing eye-catching art for casino games throughout the world. At Scientific Games you will be working with a group of exceptionally talented artists, creating game art for exceptional brands such as: Lord of the Rings, Seinfeld, Wizard of Oz, Wonka, and many more. As part of our Chicago studio you will be enjoying working in friendly environment in the center of the city, with all the tools and guidance necessary to grow in your role here at Scientific Games.

Essential Job Functions: 
·         Create game art for all aspects of our slot games, including symbol art, backgrounds, display art and game animations.
·         Create high-caliber art, maintaining excellent art quality in regard to character design, color theory, layout, text treatment, and animation ability.
·         Continually sharpen artistic abilities through company training, independent learning, and learning from other team members.
·         Continually sharpen software expertise through company training, independent learning, and learning from other team members.
·         Work closely with Senior Artists and Lead Artists, producing high-quality art in an iterative process.
·         Display a high degree of professionalism at all times, accepting critique from team members.
·         Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction
·         Demonstrate excellent file structure and organization. Create art assets and document all art assets created with minimal mistakes.

Qualifications:
·         Education:   Bachelor of Arts in art/animation
·         Required Experience:  Minimum 1 – 3 years previous experience as an Associate or Core Artist in a production environment
·         Ability to create art and animation for all game aspects (screen layout, symbol sets, etc) with minimal guidance.
·         Understand how to design art for various themes and platforms
·         Excellent drawing and rendering abilities
·         Excellent written and verbal communication skills
·         Proficient in Photoshop, Flash, After Effects
·         Working knowledge of Illustrator, Studio Max or other 3D platform

ALL APPLICANTS MUST PROVIDE THE FOLLOWING TO BE CONSIDERED FOR THIS ROLE:
·         Portfolio link (website or blog required for pre-interview) 
·         Samples of sketch work (sketchbook or loose-leaf)
o   Layered working Photoshop, Flash, After Effects, and Studio Max files as appropriate to the position
o   Animation samples if animation is core ability (AVI, Quicktime, or website)


To Apply: Send portfolio (see above)  and resume to Stacy Henner at Stacy.Henner@scientificgames.com

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